SPRITE MAN INTERCEPTOR SOFTWARE (c) 1983 INTERCEPTOR MICRO'S Loading To load, hold down SHIFT and press RUN/STOP. The program will automatically load and run. When the program has loaded and run, STOP THE TAPE DECK. Controls 3 - Up X - Down @ - Left Up arrow - Right or use joystick in port 2 3 Munchers per game Game Play Whilst being pursued by four hungry ghosts you must clear the maze of dots. After eating a red power pill for a short period of time you may eat the ghosts for an added bonus. The ghosts will re-appear in the centre of the maze a short time after being eaten. On higher screens bonus points are available by eating the fruits. Tactics For a high score, loiter around a power pill until all of the four ghosts are nearby. Eat the pill and then all the ghosts for a large bonus. WRITTEN BY I. GRAY MACHINE CODE. PRODUCED BY RICHARD PAUL JONES All rights of the producer, and of the owner, of the work being produced, are reserved. Unauthorised copying, hiring, lending, public performance and broadcasting of this cassette is prohibited. The publisher assumes no responsibility for errors, nor liability for damage arising from its use. INTERCEPTOR MICRO'S Lindon House, The Green, Tadley, Hants.