********* Welcome to Project 64! The goal of Project 64 is to preserve Commodore 64 related documents in electronic text format that might otherwise cease to exist with the rapid advancement of computer technology and declining interest in 8- bit computers on the part of the general population. Extensive efforts were made to preserve the contents of the original document. However, certain portions, such as diagrams, program listings, and indexes may have been either altered or sacrificed due to the limitations of plain vanilla text. Diagrams may have been eliminated where ASCII-art was not feasible. Program listings may be missing display codes where substitutions were not possible. Tables of contents and indexes may have been changed from page number references to section number references. Please accept our apologies for these limitations, alterations, and possible omissions. Document names are limited to the 8.3 file convention of DOS. The first characters of the file name are an abbreviation of the original document name. The version number of the etext follows next. After that a letter may appear to indicate the particular source of the document. Finally, the document is given a .TXT extension. The author(s) of the original document and members of Project 64 make no representations about the accuracy or suitability of this material for any purpose. This etext is provided "as-is". Please refer to the warantee of the original document, if any, that may included in this etext. No other warantees, express or implied, are made to you as to the etext or any medium it may be on. Neither the author(s) nor the members of Project 64 will assume liability for damages either from the direct or indirect use of this etext or from the distribution of or modification to this etext. Therefore if you read this document or use the information herein you do so at your own risk. ********* The Project 64 etext of the ~Book of the Dead~, converted to etext by Dohi . BOOKDE10.TXT, August 1998, etext #373# ********* Book of the Dead Sadly, your father's misdemeanours are reflected upon his relations, and you too are banished from Paradise by the wrathful Horus, and doomed to live out a mortal life in the world of men - a dismal end at best. But not all gods are against you, as after all you are innocent of the murder! With their calndestine help, there may be a way back to the immortal status of god - but this leads through death itself. There is an ancient manuscript, almost forgotten even by the gods, which is known only as the Book of the Dead. It is a work written in mouldering tomes, on tomb walls, and even in the minds of priests and other beings. It details the one method by which a mortal soul may travel after death to the Other World. This, then, is the route of your redemption, if you can find it. But at the last minute, Horus, still overhelmed by grief and rage, discovers this. As you leave the Other World, and emerge into the land of Men as a frail mortal, he places an awful curse on you, manifesting itself as a crippling disease which will kill you long before you can undergo the rites of purification to release your soul back to Godhood. There is one last hope - somehow secure the aid of friendlier gods to cure yourself in time... INSTRUCTIONS Book of the Dead is a two-part graphics adventure written using incentives G.A.C. You will need to have completed the first part before loading the second. In play, commands can be entered using full English sentences. However, most sentences (and words) can be abbreviated e.g. PICK UP THE ANKH to PIC AN! Furthermore, multiple command input is also possible using "AND", "THEN" etc. You can use "IT" or "THEM" to refer to the last object used. Finally, "TEXT" to turn the pictures off, and "GRAPHICS" to turn them back on. PROGRAMMERS: Is your software good enough for CRL? If it is contact Michael Hodges on 01-985-2391 or write to the ZEN ROOM, UNIT 7D KINGS YARD, CARPENTERS ROAD, LONDON E15 2HD. *********