Mage Spell Book Level 1 Mage Spells Name Use When Affects Description HALITO Combat 1 Monster 1-8 points of fire damage MOGREF Combat Caster AC = AC - 2 KATINO Combat 1 Monster Group Monsters may fall asleep DUMAPIC Camp Party Location in maze Level 2 Mage Spells Name Use When Affects Description DILTO Combat 1 Monster Group Monsters easier to hit SOPIC Combat Caster AC = AC - 4 Level 3 Mage Spells Name Use When Affects Description MAHALITO Combat 1 Monster Group 4-24 points of fire damage MOLITO Combat 1 Monster Group 3-18 points of lightning damage Level 4 Mage Spells Name Use When Affects Description MORLIS Combat 1 Monster Group Monsters much easier to hit DALTO Combat 1 Monster Group 3-36 points of cold damage LAHALITO Combat 1 Monster Group 3-36 points of fire damage Level 5 Mage Spells Name Use When Affects Description MAMORLIS Combat All Monsters Monsters even easier to hit MAKANITO Combat All Monsters Smaller monsters die MADALTO Combat 1 Monster Group 8-64 points of cold damage Level 6 Mage Spells Name Use When Affects Description LAKANITO Combat 1 Monster Group Air breathers likely to die ZILWAN Combat 1 Monster Dispell one undead monster MASOPIC Combat Party AC = AC - 4 HAMAN Combat Random Wish (1) Level 7 Mage Spells Name Use When Affects Description MALOR Any Time Party Teleport (2) MAHAMAN Combat Random Improved Wish (1) TILTOWAIT Combat All Monster Groups 10-100 points of damage (1) The effects of this spell are random, but usually helpful. The caster must be 13th level or higher, and loses 1 level of experience. (2) When cast in combat, MALOR teleports to a random location. Priest Spell Book Level 1 Priest Spells Name Use When Affects Description KALKI Combat Party AC = AC - 1 DIOS Any Time 1 Person in the Party Cure 1-8 hit points BADIOS Combat 1 Monster 1-8 points of damage MILWA Any Time Party Brief magical light PORFIC Combat Caster AC = AC - 4 Level 2 Priest Spells Name Use When Affects Description MATU Combat Party AC = AC - 2 CALFO Looting Caster Find traps in chest MANIFO Combat 1 Monster Group Paralyse monsters MONTINO Combat 1 Monster Group Silence monsters Level 3 Priest Spells Name Use When Affects Description LOMILWA Any Time Party Enduring magical light (3) DIALKO Any Time 1 Person in the Party Cure Paralysis & Sleep LATUMAPIC Combat Party Identify Monsters (3) BAMATU Combat 1 Monster Group AC = AC - 2 Level 4 Priest Spells Name Use When Affects Description DIAL Any Time 1 Person in the Party Cure 2-24 hit points BADIAL Combat 1 Monster 2-24 points of damage LATUMOFIS Any Time 1 Person in the party Cure poison MAPORFIC Any Time Party AC = AC - 2 (3) Level 5 Priest Spells Name Use When Affects Description DIALMA Any Time 1 Person in the Party Cure 3-24 hit points BADIALMA Combat 1 Monster 3-24 points of damage LITOKAN Combat 1 Monster Group 3-24 points of fire damage KANDI Camp Caster Locate person or body DI Camp 1 Dead Person Restore Life (4) BADI Combat 1 Monster May kill monster Level 6 Priest Spells Name Use When Affects Description LORTO Combat 1 Monster group 6-36 points of damage MADI Any Time 1 Person in the Party Cure to full hit points MABADI Combat 1 Monster Almost kill monster LOCTOFEIT Any Time (I think) Party Recall to castle (5) Level 7 Priest Spells Name Use When Affects Description MALIKTO Combat All Monsters 12-72 points of damage KADORTO Camp 1 Person in the Party Resurrect (4) (3) Effects last for entire expedition. (4) The priests of the Temple of Cant are more reliable. (5) Items and most of party's gold is left behind.