Summer Games II command summary (unofficial)Triple Jump:Button: Starts runningRight: HopRight: StepLeft: JumpForward: Boost after jumpRowing:Left: Pick up oarsRight: Oar strokeJavelin:Button: Start running, gain speedHold Left: Start throw, elevate javelin, throw javelin when releasedEquestrian:Forward: Start horse, gain speedRight: Make horse jumpLeft (after jump): Keep horse from falling*** If Horse Stops ***Back: Turn horse aroundForward: Turn horse around*** Penalties ***6 points/fall20 points/refusal to jump1 point/second above 50*** Disqualified ***Total penalty points exceeds 99Total time exceeds 100 secondsHigh Jump:Right: Run faster (Hold button down for sprinting)Forward: Move closer to barBackward: Move away from barButton: JumpForward (after jump): Flip up and overFencing:*** Defense ***Up, Down: Position foil at same level as opponentLeft, Right: Move foil left, right*** Offense - Hold Button ***Forward: Thrust, recover backBack: Thrust, advanceLeft: Move left on fieldRight: Move right on fieldCycling:Rotate joystick clockwise, try to match or lead arrowKayaking:Forward: Stroke forwardBackward: Stroke backwardLeft: Turn leftRight: Turn right*** Markers ***Forward: Red - left Blue - rightBackward: Yellow - left Red - rightUpstream: Blue - left Red - right