GYROPOD (c)1984 Taskset Ltd ------------------- (Spectrum conversion, and it feels like it!) Detailed Instructions (Version 2) --------------------- Aim: You command a Gyropod warship. For each planet you encounter you have to get rid of all attackers and resupply from the planet by going there. Game Play: You move the pod around your warship with a rotating movement of the joystick. The location of the attackers can be identified from their orientation. So you have to get familiar with that orientation relationship so you can be at the right place on the rim to shoot them. The Gyropod has 4 readouts (bars on top of screen) arranged as shown below: ------------------ | POD SHIELD | ------------------ ----------------- ------------------ --------------------- | AMMO AMOUNT | | RIM SHIELD | | PLANET AIR SUPPLY | ----------------- ------------------ --------------------- You have to watch your shields. If they are low leave the ship for the planet. Go to the planet also to get more ammo. Push Left-Left-Right on the joystick to leave the ship. Be sure to land smoothly by pressing on the fire button for retro propulsion. When on the planet watch your air supply and shoot aliens before they shoot you. When your ammos are replenished, leave! (Or leave earlier if you came because of your poor shields,) To leave jump on ship platform and press fire. Use joystick in port 2. Any function key to pause. Hints: This is a difficult game. Be sure to learn how to rotate around on the rim. You have choices to make. Go to the planet or not? When on the planet, should you leave? This can only be found by practice. [Note: When you are told to press "jump", press the fire button (this is a leftover from the Spectrum version).] Options: PLAYERS (1 or 2) Set at 1 LIVES (1 to 8) Set at 3 SKILL (Easy - Normal - Hard) Set at Normal SOUND (No Sound - Full Sound - No tunes) Set at Full Sound INSTRUCTIONS (very meager!) LOAD/SAVE HIGH SCORES (from/to disk!) Watch out: by examining the settings they may be inadvertantly changed! -END-