Project 64 FAQ and INFO
Non-Dox Related Questions
Care to buy / sell original hardware or software?
Need a specific technical article? Find it at The
Commodore Knowledge Base.
Having hardware problems? Ask C= repair guru Ray
Looking for schematics? Peek into Funet's
Try asking your peers in Usenet Newsgroups
- Why do I have this page? Just don't have
enough time to answer all the questions about non-dox 64 related stuff. SO
PLEASE DON'T E-MAIL ME IF YOU NEED HELP WITH A MACHINE, ETC. ASK IN THE
COMP.SYS.CBM NEWSGROUP. THANKS. The simplest way to read the newsgroup is at
newsone.net Hopefully this will help you
find what you need.
Also, Project 64 is not my job it is a
hobby. PLEASE DO NOT think that this is an organization or company of
some sort, it's just me all by myself, and I'm not in it for profit,
because there isn't any.
- Wanna know where you can get an emulator? Try
section at Funet.
- How about downloading some games? Definitely
goto Martin Pugh's, or check out Arnold
- Need to search for something? Try Christian
Janoff's Commodore FTP Search.
- Desperate for a game hint / cheat?
- Why etext only and no graphics? Project 64 concentrates on
electronic *text*. I want to keep the dox at the lowest possible common
denominator, plain old vanilla ascii text with no special chars so it could
be read on *any* platform. One might need special viewers for graphics
files. Then what format to standardize on? Many things in diagrams actually
can be expressed in terms of ascii-art, but for sheer art quality, the art
is lost. Another thing, I don't have the space to hold graphics files.
- Why English only? English seems to be like a universal language,
sort of a lowest common denominator, like the way plain old ascii etext is
the bare minimum to convey the information. As ascii etext is universal to
many platforms, so is English to many people. Besides, English is *my*
native language. You can reach International
Project 64 which hosts non-English versions.
Project Commodore/Project 64 is not my job it is a hobby. A hobby is
something you do in your spare time, so if there isn't any spare time then the
page may not get updated for a while, of course I'll try not to let that happen.
PLEASE DO NOT think that this is an organization or company of some sort, it's
just me all by myself, and I'm not in it for the profit, because there isn't
- The goal of Project 64 is to preserve Commodore 64 related documents in
electronic text format that might otherwise cease to exist with the rapid
advancement of computer technology and declining interest in 8-bit computers
on the part of the general population. If you would like to help by
converting C64 related hardcopy documents to electronic texts please contact
the manager of Project 64.
- Extensive efforts were made to preserve the contents of the original
document. However, certain portions, such as diagrams, program listings, and
indexes may have been either altered or sacrificed due to the limitations of
plain vanilla text. Diagrams may have been eliminated where ASCII-art was
not feasible. Program listings may be missing display codes where
substitutions were not possible. Tables of contents and indexes may have
been changed from page number references to section number references.
Please accept our apologies for these limitations, alterations, and possible
- The author(s) of the original document and members of Project 64 make no
representations about the accuracy or suitability of this material for any
purpose. This etext is provided "as-is". Please refer to the
waranty of the original document, if any, that may included in this etext.
No other warranties, express or implied, are made to you as to the etext or
any medium it may be on. Neither the author(s) nor the members of Project 64
will assume liability for damages either from the direct or indirect use of
this etext or from the distribution of or modification to this etext.
Therefore if you read this document or use the information herein you do so
at your own risk.
Hope that Helps.