********* Welcome to Project 64! The goal of Project 64 is to preserve Commodore 64 related documents in electronic text format that might otherwise cease to exist with the rapid advancement of computer technology and declining interest in 8- bit computers on the part of the general population. Extensive efforts were made to preserve the contents of the original document. However, certain portions, such as diagrams, program listings, and indexes may have been either altered or sacrificed due to the limitations of plain vanilla text. Diagrams may have been eliminated where ASCII-art was not feasible. Program listings may be missing display codes where substitutions were not possible. Tables of contents and indexes may have been changed from page number references to section number references. Please accept our apologies for these limitations, alterations, and possible omissions. Document names are limited to the 8.3 file convention of DOS. The first characters of the file name are an abbreviation of the original document name. The version number of the etext follows next. After that a letter may appear to indicate the particular source of the document. Finally, the document is given a .TXT extension. The author(s) of the original document and members of Project 64 make no representations about the accuracy or suitability of this material for any purpose. This etext is provided "as-is". Please refer to the warantee of the original document, if any, that may included in this etext. No other warantees, express or implied, are made to you as to the etext or any medium it may be on. Neither the author(s) nor the members of Project 64 will assume liability for damages either from the direct or indirect use of this etext or from the distribution of or modification to this etext. Therefore if you read this document or use the information herein you do so at your own risk. ********* The Project 64 etext of the ~Phantom of the Asteroids manual~, converted to etext by Robert Schultz . PHAOTA10.TXT, November 1997, etext #320# ********* Phantom of the Asteroids The Earth is under thread from an asteroid hurtling towards it. Your mission is to destroy the asteroid and save the Earth from invasion by a swarm of bloodthirsty Phantoms. To destroy the asteroid you must find and collect the 36 Uranium cubes on it. When these are gathered together in one place you will have 5 minutes (real time) to reach the teleport and escape before the nuclear explosion will blow up the asteroid. There are 3 types of force wall which will bar your way. The cyan, purple and green force walls are all of varying strengths but contact with any of them will result in instant death! Each type can be deactivated for a different period of time by standing on their respective control pads. Other hazards to avoid include the Phantoms who will slowly drain your energy and poisonous plants. To replenish your energy and oxygen stores you must find and stand on the supplies which are scattered all over the asteroid. Your mission is high dangerous but not impossible! GOOD LUCK! Controls Joystick Only. TO STAR: Hit space bar to start at the beginning. Or hit the fire button to start from last saved or loaded game position. Hit 'L' to load previously saved game then press fire button*. DURING GAME: The space bar will pause game. You can save the game position when the game is paused by hitting 'S'. Hit space bar to restart. *When loading a previously saved game position you can skip over old copies of saved games by hitting the space bar. Hit the Commodore key to load the one you want when you get to it. ********* End of the Project 64 etext Phantom of the Asteroids manual. *********