MONTY PYTHON'S FLYING CIRCUS (c) Python Productions 1990 HOW TO GET THIS GAME INTO YOUR COMPUTER COMMODORE 64 CASSETTE - Disconnect all external peripherals except the monitor or television. Turn on your Commodore 64. Hold down one of the SHIFT keys and tap the RUN-STOP key. When prompted to PRESS PLAY ON TAPE, do so. The program will now load and run automatically. PLAY CHEESESHOP! - Yes, this exciting new game comes FREE with this exciting new software! Fun for all the family (and that includes you, Granny)! The rules are simple (and fun) and go like this: you are Mr Mousebender the customer and the computer is Henry Wensleydale, Purveyor Of Fine Cheese To The Gentry And The Poverty Stricken Too and owner of Ye Olde Cheese Emporium. Mr Wensleydale will show you a cheese and you must tell him what it is. This is done by having fun and moving the joystick either left or right until the name of the cheese shown appears. Now here comes the moment of truth. Press the firebutton. If Mr Wensleydale agrees with your choice of cheese, you win and get another go. If Mr Wensleydale does not agree with your choice of cheese, then you got it wrong and get another go. If Mr Wensleydale disagrees with your choice of cheese more than once, then the game is over and you must reload and start all over again. If Mr Wensleydale agrees with your choice of cheese twice, then the game is over and you have to play a forfeit. FORFEITS - The forfeits in Cheeseshop are chosen by Mr Wensleydale who, apart from his enviably extensive knowledge of dairy-related comestibles, happens to be more than a little bit partial to a devilishly devious party game, the likes of which has not been witnessed since the terrifying reign of The Spanish Inquisition in the latter, or possibly former half of whatever century it was. Alternatively, he may force you to play Monty Python's Flying Circus instead. THE GAME This game is a game of skill and fun. As games of skill and fun go, this is one of the skillest and funnest games you could ever wish to meet. You control Mr DP Gumby, and, understandably, you have to get back his four pieces of brain. This is not easy. If it was, this game would not be a game of skill and fun, now would it? There are four skill and fun levels to this game. A piece of brain is being held on each skill and fun level. The levels are all quite different in a skill and fun sort of way, but all of them have things in common. Good things like sausages, eggs, beans, spam (skill) and cheese (fun) and bad things like dead parrots. Because each level is quite different in a skill and fun sort of way, Mr Gumby cannot always walk. So, his body is changed to suit the surroundings. Like on the first level, where he is changed into a fish to swim in the maze-like underwater caverns. When the level runs out and there is no more, Mr Gumby is changed back to normal (well, normal for him) and he is sick. All the good things picked up along the way go in a big hole and are counted for points. Best of all, though, if you got 16 lots of spam Mr Gumby can have a piece of brain back. Then you have to do it all again. AN ARGUMENT - Here's a fun game to pass the time. Before Gumby is sick he can get lots more points by arguing with a Minister For Pointless Arguments. The longer you keep the argument going, the more points you get. HOW TO ARGUE - Simply contradict everything (nothing) the Minister says by moving the joystick in the opposite direction. BEWARE! - Agree with the Minister or hesitate too long and he calls time. That means no more points. VITALITY - When this bar is empty, a life is lost. This bar goes down when Gumby hits bad things and goes up when he gets good things. LIVES - Gumby has only three, so be careful. An extra life is awarded for every 10,000,000 points lost. SPAM COUNT - Shows the amount of spam collected. SCORE - Starts at 99,999,999 points and counts down. The lower the score the better. SECRET BONUSES - Throw fish at very silly places and you may get special bonus points. BE QUICK! - Bonus points are awarded for being quick to complete a level. CHEESE - Shoot them with fish. Bonus points are given for every cheese exploded. Explode all the cheese on ech level for extra bonus points. BAD THINGS - There are many found on each level. Shoot them for points or avoid them. Some do not like to be avoided and some are bigger and badder than others. Some need to be hit with more fish than others before they blow up. All of them are bad because they hurt Gumby and drain his Vitality. BONUS SCREENS - Go up and down and in and out of all the holes you find. You may be really lucky and find a secret hidden screen, where Mr Gumby's head is stuck on a bouncy boot. Bounce on the food and blocks of cheese, avoiding the chasm below for as long as possible. SILLIEST SCORERS - Silliest scorers get to see their names in lights. Move the joystick left and right to make the finger go in the same direction. Press the firebutton to poke the letters and things. s {Pictures of cheese and cheese names are listed here, but can't be reproduced in ASCII. They are drawn in '3D' I think the best way of describing them is to give a general idea of the shape of the cheese along with a note on how it is aligned/which way the cheese is facing. Hopefully this will be enough to get you through the Cheeseshop!} Appenzeller: This is a traditional triangular 'wedge' of cheese, with the point pointing to the north-east. Danablue: This is another 'wedge', this time pointing to the north. Edamer: This is a ball of cheese, with a wedge cut out of the south- east portion. Esrom: This is a rectangular brick shaped cheese, with the top face running from the north-west to the south-east (short side to short side). Gouda: This is another 'wedge', this time pointing to the east. Cheddar: This cheese has a square shaped top but is cut quite thin. The corners point north, south, east and west. Raclette: This is another 'wedge', this time pointing to the south-west. Gorgonzola: This is another rectangular brick shaped cheese, with the top face running from the north-east to the south-west, short side to short side. Bei Paese: This is another 'wedge', this time, pointing south-east. Stilton: This is the same shape as the cheddar, but is cut thicker. Danbo: This is another square shaped top, but this time the corners point north-west, north-east, south-west and south-east. Mozzarella: This is a ball of cheese with no segments cut out. Emmental: This is the same shape as the Gorgonzola, and aligned the same way, but appears to be 'holey' like a cartoon cheese. Provolone: This is shaped either like a slice of melon or a rugby ball. Havarti: This is a cube of cheese, with corners pointing north, south, east and west. Taleggio: This is a triangle shaped cheese.