********* Welcome to Project 64! http://project64.c64.org The goal of Project 64 is to preserve Commodore 64 related documents in electronic text format that might otherwise cease to exist with the rapid advancement of computer technology and declining interest in 8- bit computers on the part of the general population. If you would like to help by converting C64 related hardcopy documents to electronic texts please contact the manager of Project 64. Extensive efforts were made to preserve the contents of the original document. However, certain portions, such as diagrams, program listings, and indexes may have been either altered or sacrificed due to the limitations of plain vanilla text. Diagrams may have been eliminated where ASCII-art was not feasible. Program listings may be missing display codes where substitutions were not possible. Tables of contents and indexes may have been changed from page number references to section number references. Please accept our apologies for these limitations, alterations, and possible omissions. Document names are limited to the 8.3 file convention of DOS. The first characters of the file name are an abbreviation of the original document name. The version number of the etext follows next. After that a letter may appear to indicate the particular source of the document. Finally, the document is given a .TXT extension. The author(s) of the original document and members of Project 64 make no representations about the accuracy or suitability of this material for any purpose. This etext is provided "as-is". Please refer to the warrantee of the original document, if any, that may included in this etext. No other warrantees, express or implied, are made to you as to the etext or any medium it may be on. Neither the author(s) nor the members of Project 64 will assume liability for damages either from the direct or indirect use of this etext or from the distribution of or modification to this etext. Therefore if you read this document or use the information herein you do so at your own risk. ********* The Project 64 etext of the Dragon Spirit manual Converted to etext by Neil Tomlinson. ********* DRAGON SPIRIT ------------- Dragon Spirit is an all action game where the player becomes a powerful dragon bestowed with special powers. Your objective is to rescue the princess Alicia who is held captive by the evil serpent demon Zawell. Your dragon can bomb and fire simultaneously but sometimes even his awesome power is not enough and you must locate and obtain extra powers along the way by shooting the glowing creatures and catching the spells they drop. Some eggs contain powerful spells such as extra heads or increased firepower. At the end of each of the eight levels you must face one of the nine terrifying beasts instructed by the demon to stop you reaching your goal. The more firepower you have collected the easier it will be to defeat the beasts that guard the entrances to higher levels. Each beast has one weakness and you must employ different strategies in order to destroy it. LOADING ------- Press SHIFT and the RUN/STOP key. CONTROLS -------- Joystick or Keys. Q,A,O and P for Up, Down, Left and Right. Space bar to Fire. Return key to Bomb. ------------------------------- Manual copied by Neil Tomlinson